The number of tertiary features in the car is constantly growing. Especially the availability of larger and cheaper screens pushed this development, because virtual representations seem to push the boundaries of limited space in the dashboard.
Unfortunately this development seems to lead to a huge variety of distraction, especially visually.
In his Master’s Thesis, Thomas Grah focuses on the question if tangible shape-changing interfaces can support the driver while avoiding distraction from the primary driving tasks and provide rich information and interaction.
Thomas and I currently visit the 8th Conference on Tangible Embodied and Embedded Interaction in Munich. So far, we enjoyed a great workshop on the misbehavior of animated objects on Sunday and some interesting talks today. You can follow us at twitter @eppfel and @thomasgrah or just #tei2014 . Stay tuned for photos and videos. We will post a summary here in the next days.
Self actuated interfaces are an area of hci with great potential. While the design space is explored lately, parameters of Shape-change remains an area of discussion. In my master thesis I look into design principles of TEI and set a focus on the perceptual motor skills. Whether it is the transformation capabilities by the user or by the computation, there evolve new dynamics in these digital systems. Looking into psychological research findings should bring new leads for designing interactions with shape-changing interfaces.
For the implementation of user tests, we
are currently developed ing a test interface, which transfers the mental model of a switch button onto the change in volume of a flexible object.
This test is meant to clarify, if a change in functioning interferes with the underlying mental model of the user.